Eric Blade

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    Cancelled: A Deathly Stirring

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    EricBlade
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    Post by EricBlade on Sat 07 Mar 2009, 2:14 pm

    A Deathly Stirring is a mod that will take much of the code base of Dead Awake, but seek to be a bit less ambitious in it's size and scope. We found it virtually impossible for a mod team consisting of 3 people, to build many giant areas. Instead of 30+ mostly large maps, ADS is intended to be a much smaller conversion, that will still make use of most of the features that were built for Dead Awake. I also intend to make heavy use of other LOTD mods to draw content from, which is a large part of why production of this mod is currently on hold, pending the release of the Dead Epidemic mod for LOTD. So far, aside from a handful of small pieces contributed by others, this mod has been entirely created by me, although it is still in very early stages of building.


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    Post by EricBlade on Sat 07 Mar 2009, 2:15 pm

    Here's a couple of videos showing off some gib effects, as used in an existing LOTD multiplayer map:

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    This is a very early image showing how I was working to determine proper scale for various items in the game world, and to show off the use of dual monitors in UnrealEd Wink (you'll need to click to see the whole thing, it's very very wide)

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    Post by EricBlade on Sat 07 Mar 2009, 2:16 pm

    This is the Multiplayer Server browser from the last incarnation of Dead Awake. It will likely continue to be enhanced and modified for use in ADS:

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    Post by EricBlade on Sat 07 Mar 2009, 2:21 pm

    If you blast a zombie just right, they might fall into pieces...

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    Post by EricBlade on Sat 07 Mar 2009, 2:22 pm

    Just a basic home (not yet furnished)

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    Post by EricBlade on Sat 07 Mar 2009, 2:23 pm

    Bedroom of a serious nerd..

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    Post by EricBlade on Sat 07 Mar 2009, 2:24 pm

    same house, with some furnishings

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    Post by EricBlade on Sat 07 Mar 2009, 2:25 pm

    combined kitchen/living area

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    Post by EricBlade on Sat 07 Mar 2009, 2:29 pm

    Zombies, with their blood running all over the pavement
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    Post by EricBlade on Sat 07 Mar 2009, 2:51 pm

    Here's the first real in-progress ADS video, that isn't using straight DA code:

    Demonstrating a work-in-progress character, and a moving crosshair system.

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    Post by EricBlade on Sat 07 Mar 2009, 2:55 pm

    A video showing off network karma physics, something that may or may not end up being used ..

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    Post by EricBlade on Sat 07 Mar 2009, 2:57 pm

    WIP character

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    Post by EricBlade on Sun 12 Jul 2009, 8:14 am

    This mod project is officially cancelled, it's been almost a year since any significant work was able to be done on it, and the place that was hosting all of the documentation, and the code, and all that went belly up on me. That's not the reason I'm declaring it cancelled, I just simply will not likely ever have time to actually complete a full scale mod like that. I'm one person, an adult person, and I've got other things that require my time, as well as other projects that are currently more important to me.

    Sorry.

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